"Video games are not usually associated with reading, so the strategy guides' popularity is something of an oddity, marrying the fast-paced, fast-twitch world of computer and television console games with the tactile and ruminative experience of text-centric manuals. In general, strategy guides are thick full-color books that tell players how best to solve puzzles, find and use weapons, discover hidden bounty and navigate complex and expansive virtual worlds — worlds that the writers are paid to deconstruct" (Matt Ritchell, The New York Times)
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