Videoludica.com: push the button
Videoludica.com goes live. So, what is it? well, as you might have guessed, videoludica. game culture is a new series of books about critically acclaimed and much-loved videogames of the past 40 years.
By turns passionate, creative, and always informed, the thought-provoking books in this series demonstrate many different styles of writing about videogames. What binds this series together, and what brings it to life, is that all of the authors - academics, scholars, critics, gamers, and writers- are the many cultures that these games spawned after their releases. Each meditation revels in the distinct nature of the chosen game – or game series, or even game genre – providing insightful commentary to an overlooked practice.
Available in two formats (Monographs and Readers), these volumes discuss video games from a broad academic and critical perspective, setting characteristics, themes and techniques in context and exploring the game's significance. videoludica. game culture brings together the most interesting writing about videogames, treating its subjects with the kind of intelligence and carefully considered respect they deserve.
Being the natural evolution of Ludologica. Videogames d’Autore, videoludica. game culture preserves the original idiosyncrasy of the original, with a new, provocative, at times even obsessive, format. These books will appeal to everyone from hard core gamers to hard core academics.
The first two titles in the series - "Doom. The first person reader" and "Civilization. Virtual history, real fantasies" - will be released in September 2005 initially in Italian only, along with a brand new collection of essays on the aesthetics, logic and ideology of videogames aptly titled "Gli strumenti del videogiocare", but many more are planned. The website is pretty skinny at the moment, but it will grow quickly. Essays, interviews, special reports will complement the information about the books. We are also planning a series of videoludica-related events!
FAQ
What is the relationship between videoludica and Ludologica?
Basically, videoludica.game culture is Ludologica 2.0. Bigger, fatter, bolder. It features the same team that brought you the previous series, minus Gianni Canova who is concentrating on film studies. After publishing ten books in the Ludologica series (three of them are in print as I write this) we felt it was necessary to upgrade to the next level. This is why videoludica was born.
Who is publishing videoludica.game culture?
Milan-based Costlan Editori, which today owns three different brands: Costa & Nolan, RITMI and Under 25. Funded 1992, Genovese publisher Costa & Nolan has published books by the likes of Derrick De Kerckhove, Michel Maffesoli, Andy Warhol, Dick Hedbige, Alberto Abruzzese, Ian Chambers and many more. RITMI started in Rome in 1994 and published a very successful series of books on literary criticism. Under 25 was launched in the mid-Eighties by Ancona-based Transeuropa and Pier Vittorio Tondelli with the goal of publishing innovative and original fiction by new young Italian writers.
So what about the cover design?
The cover design of all the videoludica. game culture books exclusively feature Mauro Ceolin’s SolidLandscapes series of paintings (you might remember that Ludologica featured Ceolin's GamePeople's series). There will be much more information about SolidLandscapes in the upcoming weeks.
When and where can I buy the books?
The first books will be available from September 2005 in every Italian bookstores, selected videogame stores, and online bookstores like iBS.
I am a game scholar/researcher and I have written a groundbreaking essay/book. Can I submit my contribution? Absolutely! videoludica.game culture is an open source project that emphasizes quality research and compelling writing over commercial mumbo-jumbo. It is an international initiative that involves well known game scholars as well as new kids on the block. We are actively seeking original contributions in the form of essays and manuscripts on digital games, in Italian, English or French. Feel free to email your proposals to the series editor, Matteo Bittanti.
Granted: reading about games is not quite the same as playing them, but hopefully, videoludica. game culture will be both fun and enlightening. After all, game criticism is not that different from game playing.
Please stay tuned for more information.




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